[DF] How Many Different Types of Magic?

dimanche 29 mars 2015

Have a question for folks who run or play in DF games.



How many different magic systems are used in the DF games you play or run?





So the standard DF mix is:

Basic Magic with Sanctity (Holy/Unholy) Modifier for Clerics

Basic Magic with Druidic (Nature) Modifier for Druids

Basic Magic with Mana Modifier for Wizards

Basic Magic with Demonology Modifier for Demonologist

Basic Magic with Elemental Modifier for Elementalist

Basic Magic with Necromancy Modifier for Necromancers

Basic Magic with Shamanic Modifier for Shaman

Basic Magic with Bard-Song Modifier for Bards



But then all Wizards also have "Advantage/Powers Magic" with the same modifiers for their Abilities.

And you could classify Martial Artists as having Advantage/Powers Magic with the Chi Modifier, and Psi as having Advantage/Powers Magic with the Psionics Modifier.



So my count for RAW DF is two types (Basic and Advantage/Powers) of Magic with 10 modifiers.





But have folk had other system(s) in their DF games?

RPM?

Wild Card?

Syntactic?

Symbol?

Or other types from Thaumatology?



I'm really interested in how many types folks have seen successfully used in the same campaign.

-Dan

[DF] How Many Different Types of Magic?

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