As a Slam or shield rush does not suffer from the Skill penalty or maximum attack roll of 9, should a character be able to improve Flying Lunge from a better default?
The Move and Attack Penalty for a flying attack is increased to -5 (rather than the standard -4), Are Slams likewise immune to this penalty, or should they be at -1?
The Move and Attack Penalty for a flying attack is increased to -5 (rather than the standard -4), Are Slams likewise immune to this penalty, or should they be at -1?
Flying Lunge for a Shield Rush
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