Affichage des articles dont le libellé est Simplifying Staff Weapons. Afficher tous les articles
Affichage des articles dont le libellé est Simplifying Staff Weapons. Afficher tous les articles

Simplifying Staff Weapons

vendredi 20 mars 2015

I originally wrote this (and posted in) my bayonet thread, but it's probably still interesting to people who would not ordinarily click into it.



http://chainlinkandconcrete.blogspot...-are-they.html



Summary: Roll Spear, Staff, and Polearm into one skill and leverage Familiarity, just like Pyramid 3/65 did with Guns (Long Arm).



Familiarity is probably based mostly on overall length, but balance location is probably also a factor, as possibly damage type (head type).



It cuts down on skills that overlap so much in reality that they are basically the same.



M.

Simplifying Staff Weapons

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