In the Awaken spell description it says the following:
This led me to some questions.
What exacly do awake and alert mean ? Im sure I can assume that this is regarding the stunning, and unconciousness side of the spell, but alert seems like such a broad term, specially when you consider this phrase
That doesnt seem related in the slightest to being stunned or awake, does it mean that a character under the effect of the awaken spell ignores the penalties to dodge, ST and etc. that happen when you have 1/3 FP ? is that what is mean by alert ?
It says it instantly counters the effects of stunning, does that include all kinds of stuns ?
What are the different kinds of stuns we have in gurps ? Im aware of physical stuns, mental stuns (such as from the spell or fright checks), but sometimes it seems unclear to me if mental stuns follow separate rules.
The description under the resist pain spell says the following
The bolded part really struck me, does that mean a character under resist pain is immune to being mentally stunned ?
Awaken, Resist Pain, Stun, FP and other stuff
Quote:
Awaken Area Spell Renders the subject(s) awake and alert. It instantly counters the effects of stunning. If the subject is very fatigued (less than 1/3 basic FP), this spell renders him alert for an hour but costs him 1 FP at the end of that time. It has no effect on those with 0 or fewer FP. Sleeping or unconscious subjects get a HT roll to awaken, at a bonus equal to the casters margin of success. A subject rolls at -3 if unconscious due to injury, at -6 if drugged. Base cost: 1. Prerequisite: Lend Vitality. |
What exacly do awake and alert mean ? Im sure I can assume that this is regarding the stunning, and unconciousness side of the spell, but alert seems like such a broad term, specially when you consider this phrase
Quote:
If the subject is very fatigued (less than 1/3 basic FP), this spell renders him alert for an hour but costs him 1 FP at the end of that time. |
It says it instantly counters the effects of stunning, does that include all kinds of stuns ?
What are the different kinds of stuns we have in gurps ? Im aware of physical stuns, mental stuns (such as from the spell or fright checks), but sometimes it seems unclear to me if mental stuns follow separate rules.
The description under the resist pain spell says the following
Quote:
Resist Pain Regular The subject becomes temporarily impervious to pain. He may ignore Spasm and other pain-causing spells. He cannot be stunned in combat, and does not suffer a shock penalty when he is wounded or slow down when his HT is reduced to 3. However, he does not gain any actual resistance to injury only to the pain it causes. Duration: 1 minute. Cost: 4 to cast. 2 to maintain. Prerequisite: Magery 2 and Pain. |
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