I had been struggling to find a good way to represent spike counters for our 3x scale games. I did some playing around with Tinkercad and uploaded a test to Shapeways.
Here is what I got back in the mail. (A little hard to see):
http://ift.tt/1IccN6w
When painted up they look like this:
http://ift.tt/1IccOYa
Here they are dropped behind a car for scale:
http://ift.tt/1IccOYe
http://ift.tt/1IccN6C
It was a bit of an expensive solution, but I was interested in seeing how they would turn out. If I were to do it again, I would probably go a bit bigger on the spikes.
H
Here is what I got back in the mail. (A little hard to see):
http://ift.tt/1IccN6w
When painted up they look like this:
http://ift.tt/1IccOYa
Here they are dropped behind a car for scale:
http://ift.tt/1IccOYe
http://ift.tt/1IccN6C
It was a bit of an expensive solution, but I was interested in seeing how they would turn out. If I were to do it again, I would probably go a bit bigger on the spikes.
H
Of possible mild interest to 3x CW players
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