Extra Arm build

dimanche 12 avril 2015

I'm working on a tentacled sort of alien species which has six arms. Individually, its arms are not very good at manipulating (Ham-Fisted, in GURPS terms), but can work in pairs to achieve manipulating ability on par with a human.



The build I'm thinking of is something like this (ignoring anything but the number of limbs in use for the moment):



Extra Arms 4 [40]

Ham-Fisted (Only when using arms singly, -??) [??]



Anyone know a) a suitable value for the Ham-Fisted limitation or b) a better way to do this?

Extra Arm build

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