Very thin characters SM

dimanche 26 avril 2015

Hello.

So, the question is what are advantages and drawbacks of being very thin, but material, not Shadow Form.

Originally, the question rose about flying carpet character but then it became more complex question.

Obvious advantages of being thin in one dimension:
  • You are less likely to be hit from your side. Effective SM from the side is much lower and it might affect possibility of being hit by thrusting impaling weapons from thin side.
  • You can squeeze through narrow openings much better even without double-jointed or extra-flexible.

And I see only little drawbacks. Like realistically, you may have less strength.

So, I can't see such build just as a SM-related feature, but I can't find appropriate advantage. The closest one is Shadow Form (3-D Movement, Finite Thickness), but how can we model it with ability to physically interact with the world?
Very thin characters SM

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