Open call for the opinions of spear using players~!

samedi 11 avril 2015

The Context:



I'm once again GMing (which feels fantastic after a couple of years and some unnecessary and fruitless drama), and the foundation of my campaign is essentially a combination of Castlevania, Diablo, Evil Dead, the Souls series, and some Beyond the Looking Glass thrown in just for good measure.



The area the players are in is a nexus of forgotten cultural significance, so all manner of weapons (and thus weapon making techniques) can be found here. Enchantments and other permanent man-made magical effects are hard to muster and incredibly rare, so any special properties of the weapons are usually due to their origin, metal or design, but I have a problem.



I like swords. I'm a swords kinda guy. If you got loot with a vaguely sword like appearance? I'm bonking you and taking it. Techniques, rules, options, weapon features, varieties, qualities, advantages, perks, I can design and use swords all day long.



Spears? ....ehh, not so much.



Here's what I need:



What is your favorite kind of spear? What are the apparent advantages and disadvantages? Why don't you like the other spears or what would you prefer them for? (e.g. I like edged rapiers in street scuffles and zweihanders in open battle.)



How would you modify your spear for use against a dragon? Golem? A sea serpent? Griphon? Jelly monster? Normal animals? Zombies that don't mind being run through? Any other contingencies you could think of? (e.g. For the dragon slayer in you, I've made a broadsword using the falchion option, then gave it an armor piercing pick at the end, having no need or ability to parry anything a dragon would do in a fight, I removed the guard and I gave it a ring pommel with a chain that can be staked into the earth. This lets a team of slayers break through tough scales and pin a dragon down.)



What legendary spears from history or media do you know of that I could cameo? Preferably ones with notable powers beyond "was legendary" and "totally let the dude win all the things" or "was owned by a guy who was famous."



To make my weapons culturally badass I let a weapon ignore certain rules or design flaws. My demonic weapons ignore the 'Blunt Trauma and Edged Weapons' rule in Low-Tech, my Dwarven axes don't have a U parry and my Elven bows ignore 'Harsh Realism for Ranged Weapons' rule. What rules get in the way of being a badass when handling spears?



What else can you think to tell me?

Open call for the opinions of spear using players~!

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