I'd like to clarify on some issues with 'Goths' and their ability to "bring in friends".
They don't seem to obey the same rules as 'undeads' or 'sharks':"Each player in turn has one chance to add a single goth to the combat, until one goth
is played. After one goth joins the original monster, the combat
proceeds".
So does it mean, that if someone has "churninator" and plays 1 level goth, I can prevent him from automatical win by adding another highlevel goth BEFORE battle proceeds and that low-level goth will be "churninated" in combat?
They don't seem to obey the same rules as 'undeads' or 'sharks':"Each player in turn has one chance to add a single goth to the combat, until one goth
is played. After one goth joins the original monster, the combat
proceeds".
So does it mean, that if someone has "churninator" and plays 1 level goth, I can prevent him from automatical win by adding another highlevel goth BEFORE battle proceeds and that low-level goth will be "churninated" in combat?
Goths rule.Cthulhu
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