"Magic" and other supernatural powers in the universe of the Cthulhu Mythos has been represented in many different forms - in both games and fiction.
Meanwhile, GURPS has a staggering variety of systems for magic and supernatural power. So my question is: Which of these do you feel are appropriate for Cthulhu Mythos games? Would you use them unmodified, or alter them in some way? And how well would these systems co-exist within the same campaign? After all, considering that mankind's understanding of the universe is rather limited, it would be entirely appropriate if different human groups used different forms of magic...
Meanwhile, GURPS has a staggering variety of systems for magic and supernatural power. So my question is: Which of these do you feel are appropriate for Cthulhu Mythos games? Would you use them unmodified, or alter them in some way? And how well would these systems co-exist within the same campaign? After all, considering that mankind's understanding of the universe is rather limited, it would be entirely appropriate if different human groups used different forms of magic...
What GURPS magic systems are appropriate for Cthulhu Mythos games?
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