Looking at characters I play, and others of which I have copies, there seems to be a strong tendency for them to have a large number of IQ-based skills with 1-4 points in each, and a smaller number of DX-based skills, many of whom are in the 1-4 points range, but a few of which have rather more: 8, 12, or more points. IQ skills with more than 4 points invested seem very rare.
This doesn't seem desperately surprising to me, since most of those DX skills with lots of points are the character's primary combat skill, or some other important specialisation, like Stealth on a sneak-artist. But I wondered if it was an artefact of my groups' play styles, or something that occurs widely?
This doesn't seem desperately surprising to me, since most of those DX skills with lots of points are the character's primary combat skill, or some other important specialisation, like Stealth on a sneak-artist. But I wondered if it was an artefact of my groups' play styles, or something that occurs widely?
Width vs depth, IQ vs DX skills
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