I'm preparing a set of rules for my gaming group to support a game in the MMO, Mabinogi's world (Our gaming group actually came together from meeting in the MMO). I've been messing around with some house rules and such, and I decided that I wanted to encourage buying up your HP, so I was thinking decreasing it's cost to 1 per level.
But that brings up the problem that buying default ST becomes slightly less ideal. It becomes a 10 point advantage that holds 9 points in it's package while every other Basic Stat holds more it it's package than what it costs.
So I was wondering what else would make sense to add to ST? Is there anything I could throw into ST to stop it from losing value after repricing HP? Or any suggestions or advice in general that would help?
But that brings up the problem that buying default ST becomes slightly less ideal. It becomes a 10 point advantage that holds 9 points in it's package while every other Basic Stat holds more it it's package than what it costs.
So I was wondering what else would make sense to add to ST? Is there anything I could throw into ST to stop it from losing value after repricing HP? Or any suggestions or advice in general that would help?
Giving more to ST?
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