100 points Child mage

vendredi 8 mai 2015

Hello all!

I suppose that if i ask you to picture a mage, the image that will pop in your head will be the elderly wizard with his walking staff, heavy spell book, and graying hair, full of the wisdom of the ages.

This is the opposite. A prodigy in magic at a young age (say 10 years old), filled with the impulsiveness of youth, eager to jump into action, and with a dislike for waiting. The character is a 100 point one.

ST: 8 (Adult Value: 9)
DX: 10 (Adult value: 11)
IQ: 12 (Adult value: 14)
HT: 10

Pitiable (we are talking about a 10 years old here. Who wouldn't feel a desire to protect a 10 years old? (And before you say "People with the Callous disadvantage", they are the exception, not the rule.))

A comfortable level of wealth makes much sense, but is only mandatory if there are no wizards willing to teach people from less fortunate backgrounds (In a fantasy universe where there is a god(ess) of knowledge, it is likely there are organizations devoted to acquiring and spreading knowledge (knowledge being an intangible resource, it is possible to spread it without "spending" it), and some churches may train orphans placed under their care in the art of magic given that they had the time to teach them the core tenets of their faith during childhood years.). So let's go for a comfortable wealth level.

A child probably isn't partaking in political intrigues yet, but as a mage may be expected to do so later. Let's buy Status 1 to represent that, and wait until our 10 years old matures to buy more status.

Children are prone to buying things on impulse if they have the money in hand (I have spend quite a lot of money at my FLGS when I was 13), so Compulsive Spending (with a Self-Control roll of 12) is pretty believable. They are also oftentimes too curious for their own good. Short attention span is a perfectly reasonable disadvantage for a child, especially one who cruised through life due to being a prodigy.

There is no reason why children can't be loyal to their close friends, so let's go with a 5 points Sense of Duty.

A good list of quirks could be Sweet Tooth, Likes fire, Imaginative, Alcohol Intolerance, Horrible Hangovers (I remember (or more accurately I don't, but I have accounts of the people who were there) when I was 10 and attended my older cousin's B-day party and got utterly wasted on 1 champagne cup, unable to tell the difference between a pool table and a table football (It was a table football), and had a hangover the next day...).

On the advantages side, a mage prodigy could use a Photographic memory, and who could be a mage without Magery? Let's take 2 ranks. A case can be made for Social Regard (Prodigy) +2. As a mage, our prodigy probably has a cushy position represented by Tenure.

Let's give our child mage 20 points worth of spells, s/he is a prodigy but still inexperienced. Which leaves 20 points worth of skills, such as Games, Herb Lore, Mental Strength (if the GM allows it for a mage), Ritual Magic, Alchemy, and Thaumatology.

Did I miss something?
100 points Child mage

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