Simple enough question, how do you handle if and when Luck is employed when the roll is hidden from the player? I'm mostly interested in what other GMs do, although I'm not entirely sure what the standard rules are for such things either.
I normally get my players to roll a lot of "hidden" dice that will directly affect them there and then (and the outcome of which is known about regardless of its success or failure), although I make them roll before knowing why they're rolling. I realised last session though that sometimes the stat I'm asking for a roll against is quite informative, and does affect when/if a player chooses to use Luck or not.
This has made me reconsider this approach*, but also made me realise that the way in which I dole out information (especially in regards to leaving opportunity to request Luck uses without giving the game away as to the outcome should they not) is important, but I'm not too sure what way would be best.
So, how to you do it?
Hidden Rolls & Luck
I normally get my players to roll a lot of "hidden" dice that will directly affect them there and then (and the outcome of which is known about regardless of its success or failure), although I make them roll before knowing why they're rolling. I realised last session though that sometimes the stat I'm asking for a roll against is quite informative, and does affect when/if a player chooses to use Luck or not.
This has made me reconsider this approach*, but also made me realise that the way in which I dole out information (especially in regards to leaving opportunity to request Luck uses without giving the game away as to the outcome should they not) is important, but I'm not too sure what way would be best.
So, how to you do it?
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