What are your experiences with Force Screens?

mardi 19 mai 2015

Have you run a game that had conformal (personal or tactical) force screens in them? How did they play? Was tracking the semi-ablative DR difficult? Did they stand up well enough against the weapons available in the game? Did players enjoy them or find them a hassle? Did they make the characters nigh unbeatable, or were they tissue paper that enemy weapons quickly chewed through?

Did you use any house rules? If you could change anything, what would you?
What are your experiences with Force Screens?

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