Interesting Magical Items

jeudi 14 mai 2015

I was just wondering what magical items different GMs come up with that either made up outside the standard rules or go beyond the mechanics and become part of the story in and of themselves.

One write up of Gae Bolga got me thinking about this "Always hits, Always pierces the heart, Can only be thrown at someone you love". An idea for a scenario came to mind involving mind controlling emperors and a show down in the imperial "trophy" room. All from reading just that one sentence.

Players and Characters find value in +3 swords etc. But I feel Magical Items should be a little more.

Here is my $0.02 to start things off

The Broken Blade, A.K.A The Burned Blade

The Broken Blade is a very fine thrusting broad sword made from (Valyrian Steel, Elven Steel or whatever campaign appropriate material). The hilt and crosspiece have been softened and warped by heat sometime in its past. The point of the sword is missing so it can no longer be used as a thrusting weapon (note the material of its construction). The blade itself is blackened and appears worse for ware. However the edge is as keen as ever.

Very fine broadsword (with no point), +1 dmg(on top of quality bonus), +1 to hit, +1 parry, graceful weapon, unbreakable.

When the sword is used to kill with any frequency (campaign specific amount) the blade of the sword begins to look in better condition. When the blade has been used to kill a preset amount (up to the GM) The wielder gains a small combat related advantage. (up to the GM) and the counter resets. The next time the blade and its wielder have killed sufficient people the wielder gains a disadvantage that balances out the advantage gained previously. The Disadvantage list is of course up to the GM but Addiction, Blood lust, Bad temper, Bully, Berserk, Callous and Odious personal habits all fit in. Then the counter resets and next time the wielder gains an advantage.

I used this sword in one campaign that had 2 or 3 players that ran over 1 or 2 years. As a twist the swords nature could be reversed with a people saved counter and "heroic" or paladinish Disadvantages in place of Nasty ones.
Interesting Magical Items

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